![]() ![]() ![]() At this stage, I don't plan on subscribing to Adobe so Flash/Animate is not an option for me. If that's the case, are there any good alternative design software you know that can export SWF and is fully compatible with CA4 Pipeline? The one I use is Serif DrawPlus x8 BUT use version V14.0.0.19 and DO NOT UPGRADE to V14.0.1.21 since SWF export for CTA is broken in that version. Creating a new Character in CA4 Pipeline by opening a PSD file generated by Affinity Designer using a layered template seems to have worked too. Meaning, I was only able to edit one object or body part and cannot open the full PSD file for editing. If editing, the only thing that worked is using the "Launch External Image Editor" when an object part is selected inside Composer Mode. I encountered an error when launching a PSD in both Stage and Composer Mode. Furthermore, I have tested the trial version of Affinity Designer and tried working with CA4 Pipeline. I hope CA4 Pipeline will soon support more vector file formats. :-) But didn't Adobe stopped supporting Flash software and the SWF format already? If that's the case, are there any good alternative design software you know that can export SWF and is fully compatible with CA4 Pipeline? Affinity Designer, it seems, is not capable of exporting to SWF file format according to this thread. Thanks Vidi and Jeff! That answered my question. Lastly, I then have to save it in Affinity Designer so updates will get reflected in CA4 Pipeline. I then have to edit the specific body part in another Vector file backup that I have and copy-paste the changed image parts as Raster to the opened PSD file in Affinity Designer which is connected to CA4 Pipeline. But I am guessing the workflow will then be: Every time I modify a character's body part by launching Affinity Designer inside CA4 Pipeline, it will open up the Raster image. I don't have much info yet on Affinity Designer. Please also remember to activate the "Enable "Save" over imported PSD files" check box under the General setting group of Preferences in Affinity Designer or Photo. If you are working with vectors you will need to Rasterize first to flatten the layer otherwise Cartoon Animator will ignore it when saved. You work with Affinity Designer (or Affinity Photo) in the same way as Photoshop using PSD sync and raster layers. It marks a new trend where great high end alternatives exist for the visual effects freelancer or small shops, which is always good news.Hi. Affinity Photo is only around$60 dollars or so, with no subscription fee While BlackMagic offers a free version of Fusion along with a new price of only $299 for Fusion Studio. More importantly, it’s relevant to note that there is a bit of a surge in tutorials that no loner include core Adobe products. The final result of all the layers will combine into a single image using a series of merge nodes. It’s just a matter of exporting as a PSD file from Affinity Photo, and setting Fusion to read layered PSD in such a way that each PSD image layer can be converted into its own loader node in Fusion. In a recent post, Hazelden shows a simple 4-step process for importing Affinity Photo artwork to BlackMagic Design Fusion or Fusion Studio. Visual Effects Artist Andrew Hazelden Shows a Simple 4-Step Process for Working With Affinity Photo Layered Artwork in FusionĪndrew Hazelden is a VFX Artist and Developer of some nice VR tools for Maya and Fusion as well as some tools for C4D.
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